

Crash Course Games - Season 1 Episode 9 Playstation and More Immersive Video Games
Season - Episode
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1 - 1What is a Game? Apr 01, 2016
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1 - 2Ancient Games Apr 08, 2016
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1 - 3The Dawn of Video Games Apr 15, 2016
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1 - 4Atari and the Business of Video Games Apr 22, 2016
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1 - 5The First Home Consoles May 06, 2016
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1 - 6The Video Game Crash of 1983 May 13, 2016
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1 - 7Nintendo and a New Standard for Video Games May 20, 2016
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1 - 8Sega and More Mature Video Games May 28, 2016
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1 - 9Playstation and More Immersive Video Games Jun 04, 2016
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1 - 10Microsoft and Connected Consoles Jun 10, 2016
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1 - 11Casual Gaming Jun 17, 2016
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1 - 12MMORPGs Jun 24, 2016
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1 - 13Card Games Jul 09, 2016
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1 - 14Board Games Jul 16, 2016
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1 - 15Educational Games Jul 23, 2016
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1 - 16Psychology of Gaming Jul 30, 2016
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1 - 17The Olympics, FIFA, and why we love sports Aug 05, 2016
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1 - 18Role-playing Games Aug 19, 2016
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1 - 19Game Design Sep 02, 2016
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1 - 20PC Gaming Sep 09, 2016
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1 - 21The Future of Virtual Reality Sep 23, 2016
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1 - 22Open World Games Oct 01, 2016
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1 - 23Handhelds Oct 08, 2016
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1 - 24Input Devices Oct 22, 2016
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1 - 25The History of Game Shows Oct 28, 2016
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1 - 26LARP Nov 11, 2016
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1 - 27Gambling Nov 19, 2016
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1 - 28The Pokémon Phenomenon Dec 07, 2016
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1 - 29The Future of Gaming Dec 16, 2016
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0 - 1Crash Course Games Preview Mar 25, 2016
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0 - 2Outtakes #1 Jul 01, 2016
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0 - 3Outtakes #2 Sep 17, 2016
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0 - 4Outtakes #3 Dec 23, 2016
Overview
So by the mid-90s the video game industry was once again booming and this attracted the attention of the Japanese electronics giant Sony. In 1994, Sony introduced their Playstation console which successfully coupled cutting edge technologies with some great games. But Nintendo and Sega weren’t just sitting around. In the 90’s we would see the introduction of the Sega Saturn and eventually the Sega Dreamcast as well as Nintendo’s immensely popular Nintendo 64. And with this new hardware came a new era of immersive games. Games were going 3D, and with the introduction of CD’s, the size of games increased dramatically allowing for much longer and complex storytelling. Local multi-player and split screen games also became popular during this time as consoles such like Nintendo 64 were now powerful enough to support these kinds of social games. And games on the PC were becoming more immersive as first person shooters began to flourish on the platform.