Time Trax - Season 2 Episode 10 Catch Me If You Can
Season - Episode
-
2 - 1Return of the Yakuza Jan 29, 1994 -
2 - 2Missing Feb 05, 1994 -
2 - 3To Live and Die in Docker Flats Feb 12, 1994 -
2 - 4A Close Encounter Feb 19, 1994 -
2 - 5The Gravity of It All Feb 26, 1994 -
2 - 6Happy Valley Mar 05, 1994 -
2 - 7Lethal Weapons Mar 12, 1994 -
2 - 8The Cure Mar 19, 1994 -
2 - 9Perfect Pair Apr 23, 1994 -
2 - 10Catch Me If You Can Apr 30, 1994 -
2 - 11The Dream Team May 07, 1994 -
2 - 12Almost Human May 14, 1994 -
2 - 13Mother May 21, 1994 -
2 - 14The Last M.I.A. May 28, 1994 -
2 - 15Split Image Oct 15, 1994 -
2 - 16Cool Hand Darien Oct 22, 1994 -
2 - 17The Lottery Oct 29, 1994 -
2 - 18Out For Blood Nov 05, 1994 -
2 - 19The Scarlet Koala Nov 12, 1994 -
2 - 20Optic Nerve Nov 19, 1994 -
2 - 21The Crash Nov 26, 1994 -
2 - 22Forgotten Tomorrows Dec 03, 1994
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1 - 1A Stranger in Time (1) Jan 20, 1993 -
1 - 2A Stranger in Time (2) Jan 20, 1993 -
1 - 3To Kill a Billionaire Feb 03, 1993 -
1 - 4Fire and Ice Feb 10, 1993 -
1 - 5Showdown Feb 17, 1993 -
1 - 6The Prodigy Feb 24, 1993 -
1 - 7Death Takes a Holiday Mar 03, 1993 -
1 - 8The Contender Mar 10, 1993 -
1 - 9Night of the Savage Mar 17, 1993 -
1 - 10Treasure of the Ages Mar 31, 1993 -
1 - 11The Price of Honor Apr 07, 1993 -
1 - 12Face of Death Apr 14, 1993 -
1 - 13Revenge May 05, 1993 -
1 - 14Darien Comes Home May 12, 1993 -
1 - 15Two Beans in a Wheel May 19, 1993 -
1 - 16Little Boy Lost May 26, 1993 -
1 - 17The Mysterious Stranger Oct 27, 1993 -
1 - 18Framed Nov 03, 1993 -
1 - 19Beautiful Songbird Nov 10, 1993 -
1 - 20Photo Finish Nov 17, 1993 -
1 - 21Darrow for the Defense Nov 24, 1993 -
1 - 22One on One Dec 01, 1993
Overview
Lambert is close on a bankrobber's tail, but the criminal gets away and leaves a tauting note. So Lambert gives chase. Suddenly he's stopped by a road block. Selma assures Lambert that his credentials will clear him. The female sheriff puts Lambert in jail, because an eyewitness has placed Lambert on the scene. And the county's sheriff's office doesn't have computers. But the criminal that Lambert is chasing wants to continue play the game that they have been playing so long - so he clears Lambert by committing another robbery while Lambert's in jail. Lambert takes command over the sheriff and goes after his foe, but learns a valuable lesson about being too committed to catching one criminal. However, Lambert's arch-enemy manages to escape again. What will it take to catch him? And how much will he humiliate both Lambert and the sheriff in the process?

