

Crash Course Artificial Intelligence - Season 1 Episode 12 AI Playing Games
2019-12-27
48 minutes.
Season - Episode
1
Season 1 Aug 09, 2019
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1 - 1What Is Artificial Intelligence? Aug 09, 2019
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1 - 2Supervised Learning Aug 16, 2019
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1 - 3Neural Networks and Deep Learning Aug 23, 2019
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1 - 4Training Neural Networks Aug 30, 2019
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1 - 5How to make an AI read your handwriting (LAB) Sep 06, 2019
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1 - 6Unsupervised Learning Sep 20, 2019
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1 - 7Natural Language Processing Sep 27, 2019
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1 - 8Make an AI sound like a YouTuber (LAB) Oct 04, 2019
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1 - 9Reinforcement Learning Oct 11, 2019
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1 - 10Symbolic AI Oct 18, 2019
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1 - 11Robotics Oct 25, 2019
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1 - 12AI Playing Games Nov 01, 2019
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1 - 13Let's make an AI that destroys video games Nov 08, 2019
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1 - 14Humans and AI working together Nov 15, 2019
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1 - 15How YouTube knows what you should watch Nov 22, 2019
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1 - 16Let’s make a movie recommendation system Nov 29, 2019
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1 - 17Web Search Dec 06, 2019
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1 - 18Algorithmic Bias and Fairness Dec 13, 2019
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1 - 19Cats Vs Dogs? Let's make an AI to settle this Dec 20, 2019
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1 - 20The Future of Artificial Intelligence Dec 27, 2019
0
Season 0 Aug 02, 2019
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0 - 1Crash Course Artificial Intelligence Preview Aug 02, 2019
Overview
As we mentioned last episode, one of the best test spaces for building new AI systems are games. This is because games provide a great framework for an AI to learn an objective and slowly improve. In recent years, AI has made huge strides in games from beating Jeopardy! champions to crushing a five-person team in DOTA 2. Today, we’re going to walk you through creating a Tic Tac Toe bot that uses the minimax algorithm to become undefeatable and we’ll talk about evolutionary neural networks like in SethBling’s MarI/O project. Next week we’ll create our very own game and create an AI to master it!
Year 2019
Studio
Director
Popularity 0.344
Language English